Accepted Answer. DAKKADAKKADAKKADAKKADAKKA. Go to the Team Fortress 2 folder. //Step 2. At first, it was just a. cfg. bug siins Sep 15, 2016 @ 10:43am. Setting this to 0 will make ubers // non-shiny,. 0 coins. cfg","path":"cfg/aliases. mat_reduceparticles 1 mat_specular 0 // Controls specularity. Team Fortress 2. fpsconfig. 1:. I tried deleting masterconfig and the whole cfg folder as suggested on the site, made sure my modules. Thankfully, mat_phong 1 doesn't help. -I connect to my favorite idle server cause it's less CPU intensive. It is of limited usefullness outside engine development and will likely be eliminated in the future. Remove any custom content you have in custom folder. . bat file and put this inside it:Community News tf2pickup. mat_forceaniso 0. mat_antialias 0. Building cubemaps for LDR. Go to tf2 r/tf2 • by patr8354. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None mat_monitorgamma: 2: Monitor gamma (typically 2. Wouldn't recommend messing with anything here besides autoreload (set it to 0 for autoreload off) m_yaw 0. mat_bumpmap 0/1; mat_specular 0/1; AINET This bar should only occur when building node graphs. buildcubemaps. hud_deathnotice_time 5 // Default is 6, This the the death notices that usually appear at the top right of the screen. I think its funny that you're trying to get rid of it, thou, i wish i'd have it in my game : (. Run your system defragger. Q: "Open command window here" is not an. Community News tf2pickup. I use it because I like the austrailiums better that way. Purple Reflections. Also try mat_specular 0 for even more of a performance boost as well as (IMO) an aesthetic improvement. 0002. mat_motion_blur_enabled 0: mat_parallaxmap 0: mat_picmip 1 // Higher = more mipmapping. mat_picmip 4. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they still have the original skins. 05 - By default, TF2 makes sounds play 100ms later after they happened (0. Created by marcus. Y Reply More posts you may like. mat_specular 0/1 I don't remember which one is right, do the one that is opposite of what you have now. Open the dev console and type those commands in the order I gave them and you will be all set after the last map change. mat_specular 1 mat_trilinear 1 mat_viewportscale 1 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 9. 34 votes, 28 comments. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_threaded_particles 1. 809 since it was added on 2018-08-10. Cl_playerspraydisable 0. cfg" without the quotes. Click to expand. All aboard Hell Train as it takes a wild ride through 6 unique dimensions! This is a Halloween themed Capture the Flag map where you steal the Coal Core from the enemy train to power your own. Garry's Mod > General Discussion > Topic Details. Typing in console mat_specular 0 will disable reflections and thus remove the annoyance. Changing it from 1 to 0 however did not change my video setting this time. buildcubemaps. Day 1 0 ETF2L 6v6 Summer 2023 Div2 Grand Finals: 3 Steps Backs vs. mat_phong 0 fps_max 123 // Disable shadows r_shadowmaxrendered 0 r_shadowrendertotexture 0. Theorist_Reddit. Commands: mat_bumpmap 0/1; mat_specular 0/1; AINET Subscribe. if using mastercoms, easiest to add the command to your custom. mat_specular and mat_bumpmap both set to 0. Needs mat_specular 0 in console for fix missing textures Map name: Gm_dachus Cool house on field Features: - Green russian house - Windows - Samovar - Trees. All of the "steel" or "metal" texture on players (except map or weaps) are this fuzzy burned thingy. Hello, are you usin mat_phong 0?. bug siins Sep 15, 2016 @ 10:43am. After that you add a launch option called "exec autoexec" or "exec autoexec. enjoy Chip Bipple Aug 21 @ 9:49am And btw I LOVE the beautiful aesthetic, this map is so badass. Build your map as per normal and then start TF2. Poster for a modern take on the TF2 Mercs. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Question about some console commands. This isn't the answer but it helps framerate a lot. quote • multi-quote • link. Got a strong rig 9900K and 3070 but still suffer from some micro stutters ingame and insane Bloom (sometimes you can see who shot you)Now we'll create an "autoexec. Submit mat_specular 0 and later. Since then, all models have been like this. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. cfg with just mat_specular 0 in it and put exec gfx. Ass exploder Feb 17, 2016 @ 1:22pm. 39 votes, 18 comments. mat_filtertextures 0 . If you see purple textures you must type mat_specular 0 in the console. Created by Vintage Sniper. cl_ragdoll_forcefade 1. I've noticed it tries writing to the "C:Program Files (x86)SteamsteamappscommonTeam Fortress 2 fmaterialsrcmapsmapname" folder, but it seems to be left empty. quote • multi-quote • link. Steam Workshop: Garry's Mod. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. ago. The major changes include: Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown. It removes specular lighting from models, thus removing any mirrored shine effects from their surface. Materials/textures - Valve, GCFScape - Nem. mat_specular "0" // Set to 0 if you use mat_dxlevel 81, or else black briefcases in ctf_* maps, fix 404'd --specular highlighting. (dfrg. Valheim Genshin Impact. mat_phong 0, mat_specular 0, mat_bumpmap 0Nov 9, 2021 @ 12:41pm. KONAN Sep 22, 2017 @ 8:12am. {"payload":{"allShortcutsEnabled":false,"fileTree":{"config/mastercomfig/cfg/comfig":{"items":[{"name":"comfig. r/tf2 •. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. but there is a cvar mat_specular_something which disables reflections "mat_specular 0" disables. r_shadowmaxrendered "0" // def. Toaster FPS autoexec. From here, you can access garrysmod folder and cfg in it. EVGA GTX 570 | Q6600 @ 3. Many users report performance increases on multi-core systems when setting. Edit: Enabling mat_specular didn't work either. Try mat specular 1 or mat specular 0 Reply. Liviee Jasmine Tea 7 yr. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. Are you sure this will help? i have a bad computer. S 2. mat_phong 0 works both on dx8 and dx9, not sure about mat_specular though, never used it before but I'm pretty sure it works for both as well. After nine years in… Advertisement Coins. Go the the TF folder. ago. High End PC: Use 'Very High'. Use the 'Create Server' feature and load your map. Sorry for making another one of these threads. try r_rimlights 0 and enable mat_phong 1 it gives a similar effect to mat_phong 0 but keeps the aussies a golden colour. 2 subscribers. I'm asking what happens when you type mat_specular 0 in the console and if the uber is shiny or not, also masterconfig is easy to install, you just need to put the thing you install into. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None. // competitive TF2 player, lowering the sound quality makes determination of All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. To make an autoexec. If set to 0 materials will not have specular lighting applied to them (which makes things look more shiny) for a performance boost but a slight drop in image quality. Create a file called "autoexec. << Half Life 2 & Team Fortress 2 need to be installed for the map's textures to work correctly! Type in the console "mat_specular 0". By default, TF2 will boot on mat_phong 1. Mp_decals 128. R_spray_lifetime 2. mat_specular 0. I can run tf2 on lower graphical settings without much hassle. However I would like another option which could lower them a little more or something to give me better fps. ratix0 15 years ago #7. Coins. I was wondering if there was a way to launch TF2 with all those console commands that make the graphics better. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle. make sure you remove it or it'll update everytime. You can only see thr custom gun mat. When you make an assumption, you make an ass out of u and mption! Anthony01355 14 years ago #19. To set a custom module level, put it in overrides/modules. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Hope you enjoy the Guide about Team Fortress 2 – autoexec. #12. 436 . cl_phys_timescale 0. Wait till this guy finds out about tf2 removing 0 lerpTrying and failing to make australiums look normal, pls help. 8 Reply. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. If disabling specular refuses to work, type buildcubemaps in console and wait for a bit. posted about 10 years ago. I've lowered my texture and model details and a bunch of other video settings quite low. mat_bumpmap "0" // If set to 1, enables bump mapping which makes flat 2D textures appear three dimensional. Set r_rootlod 0 to get back the higher-detail "lod 0" models at close range. g_ragdoll_lvfadespeed 0. Restart SFM and check the materials again. Kr. So I don't have to type them all in every time. Log in to add games to your lists. mat_picmip -1/0/1/2Also if that doesn't help i think you need to install a Mastercomfig online. r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 1 nb_shadow_dist 400. KONAN Sep 22, 2017 @ 8:12am. /srcds_run -game garrysmod -console -port 27050 +map ph_office +ip 0. I say thankfully because I really don't want to have to enable it if at all possible, as I much prefer the look of the game without it . This should’ve fixed it. You'll have to restart SFM afterwards, as the Primary Viewport will become glitched. mat_specular 0 buildcubemaps changlevel %mapname% mat_specular 1 buildcubemaps changlevel %mapname% sv_cheats 1 mat_reloadallmaterials changlevel %mapname%@hahagoni posted at #2213 on 2017-03-24T14:40:31 :. The mat_phong setting enables or disables Phong shading. Reply More posts you may like. Open the console (by clicking "Windows" > "Console" in Source FilmMaker), then type in "Mat_Specular 0", hit enter, then "BuildCubeMaps". TAKE THAT! blink_duration 0 //How many seconds an eye blink will last. get a performance config and then manually raise the settings you want to keep high. Setting this to 0 will make ubers // non-shiny, and will. Of course, this loadout is possible to set up in the game. Go into your C:\Program Files\Steam\Steamapps\Common\Team Fortress 2\tf\custom\My Custom Stuff\cfg folder (Or create all missing folders) 2. 2 1 is a 50% scale in the horizontal X axis while the vertical Y axis is still at original scale. It gathers all console commands and inputs them directly into your console for you once you start TF2. Premium Powerups Explore Gaming. I say thankfully because I really don't want to have to enable it if at all possible, as I much prefer the look of the game without it . Seems that the map (which has no cubemap) is trying to apply said missing cubemap over all models. 3. bsp. tried turning down all my video settings even though fps was fine, tried a bunch of console commands i read about and some performance ones i knew like. Other than that, I use them for Movie making and they work perfectly. Posts: 9. mat_specular 1. Mapper probably fucked up. She comes with a Red skin, a Blue skin, and two uber skins. posted about 9 years ago. . Dandy Oct 1, 2016 @ 3:42pm. Basically, this mod takes the awful TF2 Bucket and enhances it! Look at the screenshots for a comparison and what is changed!. Right Click TF2. HDR compatible. Team Fortress 2 PC . Try putting mat_specular 0 at the very bottom of your autoexec. By «BBQ» Prophet #CorruptionAfoot. mat_specular 1. Join. You may see a small FPS gainStartup Code (s) +exec idle. its thought to be a showcase map, not for competetive gameplay. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Setting this to 1 on dx8 will"mat_specular 1" for prop shine "mat_specular 0. . // Occurs due to the transformative property of a bone being asked to setup later on when cl_SetupAllBones is at 0. I use config cause of my poor laptop. To fix it all u need is press ` then type "restart", after this ,. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. 2 Frags – +. Are you sure this will help? i have a bad computer. Change the file extension to . "0" ) cheat The weird thing is that I can't change it back to 0, it always comes back to 1 What did it say sv_cheats was set to? If cheats are disabled, then you might need to re-enable them to access the command to disable fullbright, since some commands retain their effects even after setting sv_cheats back to 0. uhm, it didn't work, the reflection issue is still there. Althoug i. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. mat_phong 0 mat_viewportscale 0. (no, those arent reversed) #4. Search titles only By: Search Advanced search…Offline. Team Fortress 2 > General Discussions > Topic Details. Put "+r_rimlight 0" (with the quotation marks) in your launch options . cfg' remember that it is . Will cause a material. ORG REUPLOAD. msc, JKdefrag, whatever) // (This is where it gets less "I already know this. Or try making a gfx. 1 for better visuals. livefox • 12 yr. 359 votes, 39 comments. cfg" file. In worst scenario: 1. 515 fps variability I would like to thank the OP for making this otherwise I wouldn't be able to get a decent minimum fps, and I hope some of my results help people find out what settings they want to use. Of course, that doesn't mean you can't play on it with your friends!Team Fortress 2. The mat_fastspecular console variable doesn't work at all. shadows/ragdolls/gibs are the biggest performance drains if you're willing to sacrifice them. in_usekeyboardsampletime 0 //mat_clipz 1 // FX card users should set this to 0 -Comanglia mat_forcehardwaresync 0. +mat_specular 0 Put this in your launch options, it makes. txt. cfg at. Jun 27, 2021. If you add a ton of commands like the ones in this thread and they fuck your game up, open your library, go to TF2 properties, and add -autoconfig in launch options. 5] Team Fortress 2 Hacks. Community News Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Also include is a custom one with custom posters made by my Discord server. Setting this to 0 will make ubers non-shiny, and will remove some specular effects from in-game entities which support it. #6. Working doors, default 'E'. mat_specular 1, mat_trilinear 0, shadows off 2639 frames 28. last played the game without issues on february 2nd, tried to play 2 weeks later and got this never ending freeze for a split second to a second every 2 seconds (MY ACTUAL FPS WAS FINE). 2. When I start up a map everything is fine, but after a while, every reflection turns into the purple/black checker pattern, giving every reflective surface a purple color. Or you can just put "-mat_specular 0" without the quotes in your properties "set launch options"; as well as put "mat_specular 0" in your "autoexec" located in your usermodcfg folder. All credit goes to the original creators. Ye, it does look like the 2006 trailer, but i don't understand why people say it looks like old tf2. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. Anyways this helped a lot thank youMat_specular 0 Building_cubemaps 1 Buildcubemaps Mat_specular 1 Reply Acadia. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. Well, for one, you were in the motion editor when you took that pic and that can affect how things look. mat_specular 1 // Controls specularity. cfg file that give me slightly better FPS: mat_phong 0. When I get into big firefights on certain maps, my FPS tends to drop a little lower than I'd. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they still have the original skins. //mat_specular 1 //mat_phong 1 //r_rimlight 0 //mat_colorcorrection 1 //mat_bumpmap 1 //mat_hdr_level 2 //mat_motion_blur_enabled 0 //mat_motion_blur_forward_enabled 0 //0This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. An update to Team Fortress 2 has been released. Subscribe. "What Does This Command Do?" - It fixes broken reflections and fullbright textures in most user and/or Valve created maps / props. r_propsmaxdist 1 // Sets the maximum visible distance from which you can see clientside props. NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive. ") //Step 3: Grab HLExtract. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. cfg. Models in this game have 3 levels of detail (or LODs), from most to least detailed: lod 0, lod 1, and lod 2. mat_colcorrection_disableentities 1 mat_disable_bloom 1. Engine Hunk Overflow. Default is 128. Because someone will ask, these are the steps I am doing and usually do. txt file to 'autoexec. After some google searching I found some commands and I binded them as: bind i "mat_phong 0;mat_specular 0;mat_bumpmap 0;cl_showfps 2;record fix;stop;snd_restart;hud_reloadscheme It went completely fine for the first 2 weeks or so. exe and put this in Steamsteamapps, where all of your gcfs are. mat_bumpmap 1 mat_phong 1 And mat_specular 1 it should be non-all gold. Go to the Config folder. Open the file with Notepad, simply type in mat_specular 0 and whatever other commands you'd like. bloodspray //blood. Try mat_phong 0 Then mat_specular 1 Then mat_bumpmap 0 I think you need all three of these settings to be changed to this for it to work. 5 has no FPS boost and just makes the game look much worse mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. Pay attention to the Spirit of Giving badge and the Professor Speks glasses. Water on maps have missing textures ( pink and black squared ). The reason this is an optional step is because it's not strictly necessary. To solve fillrate problems, reduce the number of expensive materials in the scene by simplifying the materials themselves or reducing their number by removing geometry. mat_specular 1 mat_phong 0 mat_bumpmap 1 cl_showfps 1 fps_max 150 // Low cap to avoid overheating issues in laptops cl_smooth 0 //tiny fps gain from non-smoothed movement rate 50000 net_splitrate 1 // Do not split multiple packets for bad PCs that cannot handle the extra load mat_antialias 0 //Might cause a bug with mumble overlayKlick dann auf Team Fortress 2 mit der rechten Maustaste 3. Unsubscribe Description. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Take a look at this comparison. gm_MannManor. mat_picmip 2. 7400] is out now on all platforms: Android, iOS and Steam (PC/Mac). I was getting about 22 fps which was annoying and I just went one step lower and now it's 40-50. i ♥♥♥♥♥♥♥ got frozze when i typed MAT_SPECULAR 0 #3. So turn it off or add it to your exception list! Shaded material in chams requires “mat_bumpmap 1”. @Lak3 - Doing what Spook didn't, developing and maintaining this. Glad I could help! :-) r/tf2. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. I have this on my set launch options "-dxlevel 95 -sw -noborder -w 1600 -h 900 -console -novid -useforcedmparms -noforcemaccel -noforcemspd" Which makes my australums look silver, I want my weapons to look all gold, the ugly gold, so I went into the command prompt in-game and put "mat_phong 0, mat_specular 1, mat_bumpmap 1". Premium Powerups . Hi I've been having this issue on Gmod for a few months now. All trademarks are property of their respective owners in the US and other countries. I don't run any of chris's configs, is play on DX9. cfg, include mat_phong 0 in this file. Does anyone know the reason why this happens or can help? If so please leave a comment below. mat_specular and mat_bumpmap both set to 0. -map <mapname> (Load your map) -buildcubemaps. A bump map adds the illusion of depth to a flat object. 0004 //. Makes Ubers look weird though Reply More posts you may like. Ok before I get started I am on a low spec PC. Shiny solution: mat_phong 1;mat_specular 1;mat_bumpmap 1. Non shiny solution: mat_phong 0;mat_specular 0;mat_bumpmap 0. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 mat_trilinear 0 mat_viewportscale 1 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 1 . cfg [ENG], if you think we. 0:-First Release. This addon adds killstreak counter and weapon sheen from Team Fortress 2. mat_specular 0 for some reason doesn't seem to apply every time I launch the game. Activity: 0%. cfg at the bottom of your autoexec? Reply replyOriginally posted by Christoffer395: Copy your map to TF2 then load it there, afterwards type this in the console is following order once the map is loaded: mat_specular 0. 8----- mat_phong 0 Fix Pack - A Mod for Team Fortress 2. The Progressbar95 March update [ver. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. Load the map; Enter 'mat_specular 0' in the console Enter 'mat_bumpmap 0' in the console Enter 'buildcubemaps' in the console After it has finished taking the pictures, close the map returning to the main menu. Additional pyro things could be animals, dragons, color related stuff, and general surrealness. Set to 1 to enable. org launches tf2pickup. Date Posted: Dec 14, 2020 @ 1:02am. Shiny material in chams requires “mat_specular 1”. For those of you who do not know what a specular map or a bump map is, I shall try to explain. It should be, I have the most shittiest graphics for TF2, and I'm still playing on 95. it's because mat_phong completely wrecks australium weapons. Having great gamesense with engineer (knowing ammo placement, winning 1v1s, etc) Voting closed. Anyone knoe how he did it i did it once but i cant remember how :/. I use config cause of my poor laptop. Try it and see if it helps. mat_luxels: 0: Yes: Turns on luxel visualization. cl_ejectbrass 0 // def. ive found if you have mat_specular 1 ( cubemaps on ) whilst building cubemaps it wont save them into the bsp so before doing buildcubemaps set mat_specular 0 then build if anyone still has that problem, I can confirm that this solution helped me (cs source) All the real Australium is with the Administrator or in space. After nine years in development, hopefully it was worth the wait. This allows you take off their default hats, hide their feet etc (to equip cosmetics). Additional comment actions. 2. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. Зависит от старости железа. ARCHIVED. You could also try no phong/no rimlight mods. . ragdoll_sleepaftertime 0. mat_specular 0 mat_wateroverlaysize 8 mp_decals 0 muzzleflash_light 0 props_break_max_pieces 0 props_break_max_pieces_perframe 0 r_3dsky 0 r_PhysPropStaticLighting 0 r_WaterDrawReflection 0Developed by Valve, SFM is a 3D animation software based on the TF2 Source engine. 4K views 6 years ago. For example: textures=high. I've seen this with custom tf2 textures not being properly setup to use cubemaps. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Features: HUD streak counter! (can be toggled off). 2013 · 0 comments Open [TF2] mat_fastspecular doesn't work #1602. ReplyDownload SEOwned TF2 [1. Fixed an issue with the Select Style and Adjust Unusual dialogs not displaying properly in the loadout panel at. Can we PLEASE bring back r/NameMyTF2Weapon so that I can stop having to see it?7 Frags – +. Setting this to 0 will make ubers I set mat_phong to 0 and mat_specular to 1, and it gives me the all-gold aussie, which is exactly the opposite of what Star_ says in the video linked there. Suijin Map Fix for SFM Workshop, note that this is only the bsp file, i have included textures/models required to run the map, but there may be missing files with it. mat_phong 0 — очень важная команда, убирает назойливый блеск с моделей, благодаря чему игра выглядит гораздо красивее Команды для настройки текстур: mat_picmip -10 — максимальная детализация моделей mp_usehwmmodels 1 —. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. Premium Powerups Explore Gaming.